Results for [windows] :

  • Synthopia on 1/6/11

    Apple’s launch of its Mac App Store today is a major tech story – but it’s likely to have significant implications for Mac musicians, and Windows-based musicians, too. Here’s what an OS X App Store promises: The Mac App Store will become the trusted source for free Mac music software. Purchasing and installing music software will [...] Relative News

  • Matrixsynth on 1/3/11

    "Sonic Charge µTonic (pronounced "MicroTonic") is a VST / AU plug-in for Windows and Mac featuring a unique drum and percussion synthesizer combined with a pattern based drum-machine engine.You can use µTonic as a sound module to play drum sounds from your MIDI keyboard or sequencer, or you can use the built-in pattern engine to play drum patterns in sync with your sequencer. The sound of µTonic Relative News

  • Synthopia on 1/5/11

    Indamixx has released the Indamixx2 Pro – a tablet computer that comes pre-loaded with Avid Pro Tools 9. The company says that the Indamixx2 Pro can handle 8 stereo tracks (16 total) with 2-6 plugins on 2 GB RAM with no Windows 7 optimizations. Not a powerhouse, but try that on your iPad. Features: CULV [...] Relative News

  • Mix on 12/14/10

    Cakewalk is now shipping the next evolution of its popular SONAR Series of DAW software for the PC platform. Available the worldwide from Roland distribution partners and via the cloud at Cakewalk’s Website, the new flagship $399 SONAR X1 Producer bundle (also offered in a $199 SONAR X1 Studio and $99 SONAR X1 Essential versions) includes Native 32-bit and 64-bit Windows applications, with unlimited tracks, a huge array of professional effects, world-class virtual instruments and creative production tools. Relative News

  • Mix on 12/16/10

    McDSP in Sunnyvale, Calif., is now shipping McDSP Version 5, which includes Audio Units (AU) support, the 6030 Ultimate Compressor and Classic Pack Next Generation. McDSP says that the V. 5 release will initially support Intel-Mac systems only running Mac OS X 10.5 (Leopard) and 10.6 (Snow Leopard), and that a PowerPC version will be available in late December 2010, followed by a Windows version in Q1 of 2011. The PowerPC version will only support Pro Tools, and will not support the Audio Unit (AU) plug-in format. Relative News

  • AudioTutsPlus on 1/24/11

    This is a true gem for Mac users especially when most DAWs do not allow you to use multiple audio interfaces. This can be very useful if you have multiple audio interfaces and want to use them together for more simultaneous inputs and outputs. I am sorry about this tutorial will only apply to Macs so Windows users are out of luck. This concept works by creating an aggregate device. If you have more than one audio device, you can use them as a single device known as an “aggregate device”. With this aggregate device, you can increase your audio inputs and outputs without purchasing another multichannel audio interface. If you have a 4-channel interface and a 2-channel interface. You can combine them to use them as a single 6-channel audio interface. This is exceptionally useful as most software only allows you to select one audio interface at a time. Step 1: Open Audio MIDI Setup You can find this under Applications – Ultilities – Audio MIDI Setup. This is the application... Relative News

  • AudioTutsPlus on 12/15/10

    We have some amazing authors at Audiotuts+. Besides being incredibly talented at making and producing music, they’ve made the choice to share their knowledge with the rest of us. And that’s not an easy thing to do – they take hours out of their busy days and nights to sit down and write step-by-step tutorials so that we can learn to do what they do. We thought a lot of you might be curious to find out more about them. What do they do? What have they accomplished? What do they drink? So we’ll take some time over the next weeks and months to pull back the curtain and let you see. Today we meet West Latta, who is about to start a new tutorial series on audio in the gaming industry. What do you do professionally when you’re not writing for Audiotuts+? I’m an Audio Producer for Microsoft, working out of the Dublin, Ireland office. My primary role is Localization – coordinating and facilitation the recording of VO for Microsoft-published games for international markets. However,... Relative News

  • AudioTutsPlus on 1/27/11

    Twice a month we revisit some of our reader favorite posts from throughout the history of Audiotuts+. This tutorial was first published in December 2009. Imagine the precious seconds you lose every time you take a simple action via a menu option or clicking a button on the screen. Once you memorize a set of keyboard shortcuts and make new shortcuts for tasks you find yourself doing frequently, you begin to save a lot of time. You’d be surprised how quickly those seconds add up into minutes and hours. Here’s a cheat sheet of common keyboard shortcuts you should memorize, along with a quick primer on using the Keyboard Commands manager. This is the third tutorial in a short series on helping you save time in Logic Pro 9. We’ll be covering: Screensets — arrange Logic’s windows to suit your way of working, and reuse those settings for improved workflow. Templates — you can create template sessions based on various needs for various situations — this helps you get into the creative... Relative News

  • AudioTutsPlus on 12/15/10

    Not a day goes by that I’m not grateful for my employment in the game industry. My story isn’t particularly unique, but I do feel fortunate that I’m able to make a living doing something I love. Every so often, I’ll get the question, “How can I break into the game industry?” This question usually comes from a young and aspiring musician or audio designer, though I’ve also been asked by visual artists, animators and programmers. Likewise, this question can be found all over the web in forums, video game blogs, and community websites. flickr image by farnea Truth be told, there are more resources availble for the aspiring game developer than ever before, and the market has never been more rich with opportunities. When we think of game development, perhaps we typically think of large-scale console or PC games. However, it is good to remember that there is an absolutely stunning amount of development going on for web, casual, downloadable, iPhone, Windows Phone, Android, and... Relative News

  • AudioTutsPlus on 12/30/10

    // It’s been a big year! In 2010 we’ve seen some great tuts, some interesting series, and introduced Quick Tips. We recently published our thousandth post. I’d like to thank our brilliant authors, and also thank you—the Audiotuts+ community—for your interest, involvement and comments. Here are the Top 15 posts of the year, categorized by written tuts, video tuts and articles. Their popularity was measured by taking into account the number of times they have been visited, and the number of comments they inspired. Congratulations to all of the authors involved for your useful and insightful work, and for often going beyond the call of duty. Top 5 Written Tutorials How to Create Organic Ambient Instruments in Ableton Live Alkis Livathinos In this tutorial we are going to use Ableton Live’s “Sampler” and some of its built-in audio effects to produce wide, organic, ambient textures and pads, originating from a single one-note instrument sample. It’s a great way to create... Relative News

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